Summary of 2-Time Major winner Quinn - We Say Things 193

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00:00:00 - 01:00:00

Two-time Major winner Quinn is a special guest on the "We Say Things" podcast where the hosts promote their sponsorship with Manscape, discuss Quinn's homeschooling upbringing, reflect on his experience qualifying for TI, and talk about his time with Optic and his current team Quincy Crew. Quinn also talks about the challenges of playing in the tier below top sponsorship, the decision to leave NA, and the experience of joining Gaming Gladiators in Romania, where he had to mute everyone in EU pubs for mental health reasons.

  • 00:00:00 In this section, Quinn Callahan, a two-time major winner, is a special guest on the "We Say Things" podcast. The hosts discuss their sponsorship with manscape, promoting their Father's Day gift set with a promo code for 20% off and free shipping. The podcast then moves into the section where Quinn reads out the list of their patrons. They touch on a custom game made for CS:GO, talk about Quinn's preference for cake over pie, and do a rapid-fire initiation to get to know Quinn better.
  • 00:05:00 In this section, Quinn, a two-time major winner, discusses his childhood, including growing up in Louisiana and being homeschooled. He explains how having a programmer father led to him having his own computer at a young age, which allowed him to play video games more frequently. Quinn also touches on the benefits and drawbacks of being homeschooled, including the ability to progress through work faster but potential struggles with passing exams and progressing to the next grade level. Despite not enjoying school, Quinn's homeschooling provided him with the flexibility to pursue a career in esports.
  • 00:10:00 In this section, two-time major winner Quinn discusses his experience being homeschooled and how it affected his social skills. While he had friends from church and homeschool groups, Quinn admits that he was initially shy and insecure because he missed out on building social skills through public school. When he started playing professionally, he had to learn quickly about social skills. Quinn also talks about how he didn't attend college and didn't want to pursue any subjects that didn't interest him. Despite not being intentionally interested in expanding his vocabulary, Quinn attributes his impressive lexicon to his upbringing with family members who had large vocabularies, combined with the reading requirements in his homeschool curriculum. Before playing Dota, Quinn played and enjoyed games like Call of Duty.
  • 00:15:00 In this section, Quinn discusses his history with gaming. He started off playing Call of Duty and transitioned into playing competitive multiplayer games with friends. He then received a Dota 2 Beta key from a friend and enjoyed learning how to play the game from a blank slate. For both Quinn and the host, the most fun they had playing Dota was when they were first learning the game and experimenting with different builds. Quinn quickly became decent at the game and reached a high MMR within a short amount of time.
  • 00:20:00 In this section, 2-time major winner Quinn shares his experience of how he became pro. It all began when he became friends with a group who played with Owie in party stacks, allowing him to be around someone who had a deep understanding of the game. Quinn also played for Veggies, a team consisting of Blitz and Cap, who helped him learn the meta and latest strategies. While Quinn played for FDL and IsGG, he experienced the infamous TI qualifiers, where they lost to Jenkins but went on to win every other match, including beating NP.
  • 00:25:00 In this section, Quinn reflects on his experience qualifying for TI with his team Jesus and then being asked to cast for TI by Bruno Carlucci. Although they lost the qualifiers, Quinn was approached by Bruno and asked if he wanted to cast for TI. He agreed and ended up being on the panel with Peter, Pie cat, and machine during the group stage. Quinn talks about his experience hanging out with the other talent and being a fan of everyone at the time. He admits to being bad at his job and the panels being dry but thinks they would work better now since people are better at understanding the entertainment value.
  • 00:30:00 In this section, Quinn, a two-time major winner, discusses how he got picked up by PPD to join the Optic team. This was his first mainstream team, and he talks about how he met up with PPD at TI and how PPD approached him. Quinn also mentions how, at the time, having a super skilled mid player was the meta, and PPD saw that potential in him. Although Quinn admits he was pretty bad at his job initially, he talks about the experience of hanging around and meeting people. He also discusses his placements, including getting eighth at TI, which he was ecstatic about, given his anxiety and confidence issues around playing at the time.
  • 00:35:00 In this section, Quinn discusses his time with Optic and his idea of forming a team with friends who had a lot of ideas and agreed on the game. After Optic fizzled, Quinn made a new stack with kid track, ritsu, and others, and they got second place in the first season, lost to the pain gaming team in the second season, and got disqualified for not playing by the rules in the third season. Although Quinn thinks that the DQ was reasonable, he thinks the way it was done was questionable, given the team had spent money boot camping and playing the qualifier.
  • 00:40:00 In this section, Quinn talks about his experience with getting disqualified from the SA qualifiers and the confusion that followed after. He explained that before the disqualification, there were confusions about whether or not their Brazilian players qualified for playing in SA. They had to kick one of them to comply with the rules. After the disqualification, they moved to NA to play but only to find out that the competition there was pretty tough, so they were not good enough. Somehow, Quinn found himself playing with Eternal Envy, but they only played scrims, and soon after, he left the team to join Forward Gaming with MoOz and Yawar. The team later became VGJ Storm before they finally became Quincy Crew. During the year Quincy Crew was destroying everyone in NA, there were no big tournaments due to Covid. The team had lots of time to watch replays, grind, and improve a lot.
  • 00:45:00 In this section, Quinn recalls the period of time when COVID-19 was affecting in-person tournaments, forcing teams to play online. During this time, they experienced a vacuum of information and uncertainty about the future of Dota. When The International (TI) was eventually cancelled, Quinn was both shocked and crestfallen, causing him to consider quitting. However, he persevered and continued playing for Quincy crew, which was one of the best early game teams in the world. After a period of struggling to regain their footing and losing their identity, the team went to TI but was ultimately eliminated by OG.
  • 00:50:00 In this section, Quinn discusses the rosters of various teams he played with and the challenges they faced. He talks about how players in the tier below top sponsorship don't get paid and only make money by winning tournaments, making it very stressful. He also mentions how they became used to not having a salary after a while, making the lack of a sponsor less of a concern. Quinn also talks about his decision to leave NA and either find an EU team or retire due to the disadvantages of playing in NA, such as the org situation and disadvantage in who they can scrim with.
  • 00:55:00 In this section, Quinn, a two-time major winner, talks about how he joined Gaming Gladiators. He explains that he did not know any of the team members before he got an invite message from Bruno Carlucci on Twitter. He had no friends on the team and had never met them. Quinn fully relocated to Romania, rented an apartment, and committed to playing pubs and being in the right time zone to be able to talk with people and play scrims. When asked about NA pubs versus EU pubs, he said that EU has more high-skill players, but they are also more toxic than NA players. However, there is less game ruining in EU than in NA. Quinn admits that he has to mute everyone in EU pubs and reverts to his cave of solitude for mental health reasons.

01:00:00 - 02:00:00

In this video, 2-time major winner Quinn shares his experiences in various Dota 2 tournaments and his thoughts on various aspects of the game. He discusses how playing against international teams has helped build his emotional resilience and consistency, and shares his experience at the Lima Major where his team had a shaky start but ultimately emerged victorious. He also discusses his thoughts on the current state of North American Dota 2 players, the DPC schedule, and the TI10 playoffs. Quinn concludes the video by sharing his thoughts on the recent Dota 2 patch, noting the positive changes to Roche fights and the Rune spawn cycle but criticizing the current state of wizard runes and the lack of hero nerfs.

  • 01:00:00 In this section, Quinn, a two-time major winner, speaks about his experience joining a new team after four years and describes it as a relearning experience. He also talks about how he fit in well with the team's game talk, and they were all experiencing new discoveries together, as they kicked out their coach. Quinn was impressed with the team, stating that they were hardworking and had many good ideas. He explains that despite coming from different regions, their building blocks of the game were similar, and it was more about figuring out the outer stuff. The discussion also covers the DPC and Lima Major, with Quinn discussing how NA plays against good teams so infrequently that they get scared and become terrible, which is why they don't perform well at international events.
  • 01:05:00 In this section of the transcript, 2-time major winner Quinn discusses how playing against good players in NA helped build emotional resilience and consistency. He also talks about the fear element that plagues NA teams when playing against good players. Quinn then goes on to discuss how TSM was able to overcome this fear and beat Shopify in the past due to strong leadership from Moonmeander and a lack of fear from Saber. Finally, Quinn contemplates which players in NA could thrive if they moved to a different region, including Gunner and Lollis.
  • 01:10:00 In this section, 2-time major winner Quinn talks about his experience at the Lima major where they had a shaky start but ultimately came out on top with a first-place finish in their group. Quinn recalls that the team struggled with their first-day matchups but learned a lot from their loss to EG on day three, which they were able to use to obliterate LGD and TSM the next day. Quinn also reveals that the team had initially been divided on whether to play against Spotify or Aster, but ultimately decided to play Aster for a different experience. Despite the sweltering heat in the booth during their first game against Aster, they emerged victorious and gained momentum for the rest of the tournament.
  • 01:15:00 In this section, Quinn talks about his experience playing in the Lima Major and how he and his team, VG, advanced quickly in the upper bracket with seeming ease, winning games and series in a way that was strange and new to him. They eventually meet Team Liquid Monkey, whom they were confident against but also treated with respect, despite Liquid having a sub player. They intentionally did not mean ban heroes they knew their opponents would have chosen, opting instead to play good DOTA and treat Liquid as they normally would, ultimately beating them in a satisfying win. Winning the series gave Quinn much more confidence in his abilities as a player, which translated into him being more comfortable going up against opponents who had once intimidated him.
  • 01:20:00 In this section of the video, Two-Time Major winner Quinn talks about the mindset change that has occurred in response to the growth of the competitive scene. He also mentions how, after beating Nisha and his team twice at a recent tournament, he no longer fears any player, including Nisha. Winning the Major was an amazing feeling of validation for him, and it was still hard for him to believe that he had won. However, there are still some people in the community who put an asterisk on their victory due to Boxy's absence. Quinn talks about their placement in the DPC standings and how they beat Liquid in the tournament, but they still consider them a formidable opponent. Regardless of their record against them, they respect Liquid's players and their outstanding results every season.
  • 01:25:00 In this section of the video, 2-time Major winner Quinn shares his experience at the Berlin Major. Despite being the previous Major Champion, Quinn didn't feel any pressure as everyone still thought Liquid was the favorite to win. They had just won Dream League where they barely beat Liquid in the finals, but they learned a lot from that series. They had a lot of question marks about things going into the Major, such as how things had changed, how they should play the map, and how their heroes functioned, but they tried to fix their mistakes and have a good understanding of the meta. They learned a lot from the games they lost and had a choice between Spotify and Spirit, choosing Spirit because they were behind on the meta.
  • 01:30:00 In this section, Quinn discusses their draft strategy against their opponents, saying that they chose to pick heroes that were thought to be behind on the meta, which turned out to be a successful move. They proceeded to talk about their games against OG and Nine Pandas, with the former being a chill victory and not eliciting the same level of excitement as their previous wins in Lima. Quinn then explains his decision to decline participating in a trash-talking segment with Ramses Shake before their match against Nine Pandas, expressing his focus on winning and not creating a humorous moment. He concludes with their win against Nine Pandas and their ability to come back from a losing position.
  • 01:35:00 In this section, Quinn talks about his experience playing against Team Liquid in the grand finals of a tournament and how it was a fun and enjoyable experience despite losing. He notes that he is friends with the Liquid players and playing against them was like a friendly rivalry. He also discusses his love for streaming and talent work, and his desire for a positive and enjoyable chat experience for himself and his viewers. Quinn mentions that there is a certain threshold of viewers where the chat becomes toxic and obnoxious, and he aims to ban or moderate those who are not contributing positively to his chat.
  • 01:40:00 In this section, the speaker discusses how some viewers can be very critical and negative towards streamers, and how they approach this by banning people who do not contribute positively. They also talk about their experience in talent work, stating that they feel they are better on panels than casting. They enjoy being able to meme around and have fun with their friends on screen. The discussion then shifts to a Reddit account called LGD AME fan, which was allegedly leaking information about Dota 2. The speaker denies being connected to this account and thinks it was likely a close friend or relative of a pro player. The conversation ends with the hosts asking the speaker about their first encounter with Gwen and discussing a funny story about a co-owner getting thrown in jail for fraud.
  • 01:45:00 In this section, Quinn discusses the challenges facing North American Dota 2 players and the region as a whole. He believes that the high cost of living in North America makes it difficult for players to dedicate themselves full-time to the game, as they cannot make a living from it unless they are playing for a top-tier team. While he suggests that higher payouts for certain regions based on the cost of living could be a conceptually good idea, he feels that the issues faced by the North American region are too deep-rooted and complex to be fixed simply by money. Additionally, Quinn criticizes the crowded schedule of the DPC and questions its logic, suggesting that the timing of events does not make sense unless Valve is planning to move TI back. He also expresses his dislike for the new format of TI, which he feels is too short and does not do justice to the tournament's prestige.
  • 01:50:00 In this section, 2-time major winner Quinn discusses his disappointment with the potential lack of a crowd at TI10 playoffs due to the downscaled venue. He suggests that the walk-on experience is the coolest thing about TI and a hotel or second venue should be considered if necessary, and expresses his sadness that two-thirds of the teams in the playoffs might not play on stage. Quinn also shares his thoughts on the patch, expressing overall positivity but noting that he would like to see changes such as buffs to underutilized heroes like Tiny and Chen and a reduction in Silencer's strength.
  • 01:55:00 In this section of the video, Quinn discusses his thoughts on the recent Dota 2 patch and how it impacted the game. He appreciates that the core fundamentals of the game were not altered and that good gameplay is still being rewarded. He likes the changes made to Roche fights and the Rune spawn cycle, as it offers new objectives for the average player and reduces unnecessary RNG in the game. However, Quinn believes that heroes are not being nerfed enough these days, and he dislikes the current state of wizard runes, considering that their mechanism is bad for the game.

02:00:00 - 02:10:00

Quinn discusses the recent changes in Dota 2, including the placement of Roshan, Aghanim's Scepter, and Refresher Shard. He thinks controlling an area via Watchers is valuable but believes Roshan should be closer to the middle rather than cornered. Regarding the items, Quinn prefers Aghanim's Scepter over Refresher Shard and suggests the latter be dropped on the fourth Roshan kill rather than the third. In the trivia section, Quinn talks about his gameshow experience at TI and other tournaments, his childhood playing the piano, and his successful game of trivia with Cinderen. Finally, Quinn invites viewers to watch his stream and asks them not to post negative comments in the chat, but allows emotes.

  • 02:00:00 In this section, Quinn and hosts discuss the changes in Dota 2, particularly the placement of Roshan, Aghanim's Scepter, and Refresher Shard. Quinn likes the idea of controlling an area and sees the value in the Watchers, but agrees that Roshan should be closer to the middle rather than being cornered. He also thinks Aghanim's Scepter is objectively better than Refresher Shard and suggests the latter should be dropped on the fourth Roashan kill while the former should be dropped on the third. Lastly, the trivia section features Cinderen as the subject, and Quinn guesses that he has been to North America eight times.
  • 02:05:00 warm up because they were so cold from walking in the snowstorm. In this section, Quinn discusses how many times he has appeared on gameshow TI, estimating that it's been over 10 times, naming some other tournaments he's participated in, and forgetting about the hubs and the summit. Later, they ask Quinn about his childhood and what instrument he played, to which he answered piano. Cinderen then asks if Quinn can still play it, but Quinn stopped playing a long time ago. Lastly, they play a game of "Which of the following has Cinderen never lost?" with Quinn guessing that Cinderen has never lost his wallet, which was correct. They then discuss some of the crazy stories surrounding lost wallets, including losing it to a family member or getting lost on the way home in a snowstorm.
  • 02:10:00 In this section of the video, Quinn discusses his experience getting stranded in the cold outdoors and how he was almost hypothermic but managed to find a cab and did not freeze to death. He also talks about how in America, he could have gotten shots if he needed them but it is country-specific. In addition, they play a game where they ask each other trivia questions about their dislikes and the name of their dog, and Quinn wins. He also invites viewers to watch his stream and not to post anything bad in his chat but gives an exception, as long as it is with an emote.

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