Summary of Can Musical AI Be ALive

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00:00:00 - 00:40:00

This video discusses the potential for musical AI to be alive and interactive with the audience. The panelists discuss the challenges of creating musical AI and how it can be used to create a more accessible and impactful form of music.

  • 00:00:00 The panelists discuss the challenges of creating artificial intelligence that is culturally relevant and alive. They also introduce their work in this area.
  • 00:05:00 The panelists discuss the challenges of creating musical AI and how credits and difficulty settings play a role. Reef discusses his beatboxing project with Yonah, and Ash describes Yonah's supergroup.
  • 00:10:00 The speaker explains how various music-related AI techniques are used in their latest music video, which he says is "crazy." The video features visuals and audio that are both sampled and synthesized, and the audio and visuals work together to create a machine hallucination.
  • 00:15:00 In this video, two pieces of music are played which were created using a musical AI. The first piece was created with a continuation algorithm, and the second piece was created with a separation algorithm. The video discusses the challenges of using AI in music creation, and Stella discusses how she used different technologies to create an ongoing system that was sampling on itself.
  • 00:20:00 The video discusses how musical AI can be alive, and how it needs to be fine-tuned in order to be realistic. It also discusses how music is created, and how it is necessary to have a system that is in real time.
  • 00:25:00 The speaker discusses the challenges of creating and releasing a virtual musician, specifically mentioning the difficulty in convincing people of the music's authenticity and the difficulty of sustaining interest over time.
  • 00:30:00 Musical AI still doesn't have its place in the new internet, and research suggests that gaming and virtual worlds are the closest to achieving this. One way to achieve this would be to create music that humans can remember and play with, and this is difficult to do due to the slow speed and accessibility of the technology. If we could reduce the costs of generating musical AI, it could become a ubiquitous form of entertainment.
  • 00:35:00 The speaker discusses how musical AI can be alive and interactive with the audience, and how they hope this will help make music more accessible and impactful. They also mention that one of the goals for musical AI is to create a community building tool similar to music.
  • 00:40:00 The author discusses the potential benefits of musical AI, mentioning that it could be used for communication, as well as providing a brief overview of a previous panel discussion.

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