Summary of The Rise and Fall of Loomian Legacy

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00:00:00 - 00:10:00

The video discusses the history of Loomian Legacy, the lack of communication from the developers regarding updates and progress on the game, issues with PVP, and suggestions for improvement in event design. The game received regular updates until the COVID-19 pandemic hit, causing development to slow down. The speaker praises some aspects of the game, such as the originality of the Mastery mechanic and the quality of some events but suggests improvements, such as implementing a battle tree and a Poke Radar-style system for chaining Lumines. The video urges the developers to consider feedback to help the game succeed.

  • 00:00:00 In this section of the video, the history of Pokemon Brick Bronze is discussed. Despite not being approved by Game Freak, the game was widely loved by its community due to the tremendous amount of effort put into it. However, Nintendo caught wind of the game and demanded that it be taken down, causing a lot of upset among players. Eight months later, the developers released Loomian Legacy, a new hope for players with brand new Pokemon, items, characters, and mechanics. The game received regular updates until the COVID-19 pandemic hit, causing development to slow down due to the challenges arising from the pandemic.
  • 00:05:00 In this section, the video discusses the lack of communication from the developers of Loomian Legacy regarding updates and progress on the game. Players want to know what is being worked on, but llama train Studios is not using any platforms to communicate with the community. The video also suggests that more development help could be beneficial and proposes an idea for the community to vote on whether they want something implemented into the game. Additionally, the video talks about problems with PVP, including difficulty for casual players to obtain items, and suggests a possible mechanic like the battle tree for players to earn CP. Finally, the video addresses issues with replayability and offers solutions such as implementing a Poke Radar-style system for chaining Lumines and making Mastery challenges a bit more fair.
  • 00:10:00 In this section, the speaker discusses some feedback and suggestions for improvement in the design of events in Loomian Legacy. They suggest that the game could benefit from less tedious and more rewarding event mini-games, such as the gift exchange, and smaller holiday updates. On a positive note, the speaker praises the rainbow Vari event rework, trade-locked Lumines for events, and the quality of the Halloween events. They also express admiration for the originality of the Mastery mechanic and suggest allowing players to design their own Lumines. The speaker ends by urging the developers to watch the video and consider their feedback to help the game succeed.

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