This video explains how to use the new color tools in the Alpha 7 release of Blender. These tools include a linear workspace and color space, as well as new tools for normalizing and adjusting exposure.
00:00:00 Alpha Release: Color Tools! Match CG/Live-action shows how to properly colorize footage using a spectral path tracer and linear workflow. This is important for creating more accurate visuals in your projects.
00:05:00 Alpha Release: Color Tools! Match CG/Live Action!
This video introduces a new workflow for color matching CG and live action, which is simpler and more accurate than traditional linear color grading techniques. The alpha release includes new tools for color matching and adjusting light, which will be covered in further videos.
00:10:00 Alpha Release: Color Tools! Match CG/Live Action! shows how to use color tools to improve footage quality. Nathan explains that different image files can use different color spaces, which can be helpful when compositing shots. The lut maker lets you create custom black level curves, and the open color IO maker can also merge HDRIs.
00:15:00 Alpha Release: Color Tools! This video explains how to use the color tools in Alpha Release to match CG and live action. The tools analyze images and create a curve to match the light levels of the camera. This allows you to create accurate profiles for your camera, which you can then use in other programs.
00:20:00 Alpha Release: Color Tools! Match CG/Live Action! provides a workspace and back into whatever you know output format you want to go into. This means you can actually build an aces pipeline within the ocio template. The let tools let you do is just really get your hands dirty tweaking the settings and you know the color gamuts and stuff that you want to do for your workflow. Previous, systematic tests with the camera were done to figure out the ideal green screen setup. Color Tools! Match CG/Live Action! was used to create a configuration file that Opencolorio can use when rendering.
00:25:00 This Alpha Release video discusses the new color tools in Alpha 7 for Blender. This includes a new linear workspace and color space, as well as new tools for normalizing and adjusting exposure.