Summary of Previs in Maya Part 5: Referencing Assets into the Master Scene

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00:00:00 - 00:10:00

This video demonstrates how to use previs in Maya to create a scene with assets. The author explains how to reference assets into the scene and how to use the camera attribute editor to adjust the clipping plane. Finally, she animates the shots.

  • 00:00:00 In this video, the author demonstrates how to reference assets in a Maya master scene. First, they create a reference train and then a reference ground plane. Next, they reference the character into the scene. Finally, they show how referencing assets makes it easy to update references as you work.
  • 00:05:00 The video demonstrates the use of previs in Maya to create a scene with assets. The video provides an overview of the scene, and then goes into detail on how to reference assets into the scene using the wireframe mode. The video finishes by showing how to create a shot of the character running and jumping.
  • 00:10:00 In this video, the author explains how to set up a previs scene using Maya. She explains how to reference assets into the scene and how to use the camera attribute editor to adjust the clipping plane. Finally, she animates the shots.

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