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This video is about how to use math for game development. The presenter introduces the class of 2022 and explains how the class will focus on linear algebra and trigonometry in the first week, and calculus in the second week. They also discuss how mathematics is used in game development and provide a cheat sheet of useful math functions.
In the first part of a two-part series, Math for Game Devs, the instructor goes over some of the challenges that students face when trying to transition from high school to college. He then demonstrates how to use vectors, which are important for game developers, and explains how they can be used to represent positions, directions, and distances.
This video series introduces math concepts that are relevant for game developers. In the first video, the presenter explains how to calculate the square root of a number using vectors. In subsequent videos, he covers topics such as the dot product, scalar projection, and matrix math. These concepts are important for game developers in order to understand how sound and motion work in games, and to be able to calculate distances and angles between objects.
The presenter in this video provides a tutorial on math for game developers. He discusses how he has developed his skills as a game developer and explains how math has played a role in his development process. He also provides advice for those wanting to learn math for game development and shares a video on how to use math skills in game development.
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