Summary of Previs in Maya Part 6: Setting Up Shot Cameras

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00:00:00 - 00:20:00

The video discusses how to set up shot cameras for a previsualization project in Maya. The author discusses how to change the film aspect ratio, import image sequences, and navigate the viewports. He also shows how to create an image plane and render the scene.

  • 00:00:00 The video shows how to create different cameras for different shots in a previsualization project. The first shot has a zoom out and zoom in, the second has a close up and pan, and the third has a pan and close up. The video then shows how to set up the resolution gate.
  • 00:05:00 The video shows how to change the film aspect ratio to one point seven eight, which gives a "clean camera aperture." The first shots are then taken with the new camera aperture, and later shots are lined up with the first shot. The animatic is then edited to show the shot sequence.
  • 00:10:00 The video discusses how to set up a shot camera for animating character poses. The video also discusses how to adjust the camera position.
  • 00:15:00 The video discusses how to set up shot cameras for previsualization. The author discusses how to import image sequences from shot to folder, and then look through camera to select shot to open the camera attribute editor.
  • 00:20:00 The filmmaker discusses how to set up shot cameras in Maya and how to navigate the viewports. He shows how to create an image plane, select a camera, and render the scene.

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