Summary of Silent Hill: The FULL Series Retrospective

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00:00:00 - 01:00:00

In the "Silent Hill: The FULL Series Retrospective" video, the developers take a retrospective look at the entire Silent Hill series. They discuss the plot and characters, and point out how the game's innovative visuals are a testament to the power of 1999 technology. Finally, they show a scene from one of the games in which Lisa reveals her true nature to Harry.

  • 00:00:00 Silent Hill was created by a team of developers who were reportedly "made up of developers who had failed at other projects within Konami." However, the claim cannot be confirmed. Silent Hill was designed to be successful in the American markets, but development lost faith in the project, and the game's success may have been due to this. The team was allowed more artistic freedom, and the director, Kaichiro Toyama, drew influence from his experiences with UFO's, the occult, and David Lynch movies. Artist Takayoshi Sato also had a large influence on the development of the game, though he started out doing simple tasks. Sound Director Akira Yamaoka joined the team after the original musician had left, and he was also responsible for all of the sound design in the game. He stated that the job would normally have taken six to eight people, but he was the only person who touched it. Silent Hill had a very low budget, and the team aimed to make a masterpiece rather than a sales game.
  • 00:05:00 The video discusses Silent Hill's gameplay, focusing on the tank controls. These controls can be difficult for some players, but they are actually advantageous because they provide a more immersive experience.
  • 00:10:00 In Silent Hill, the goal is always to create fear in the player. The tension is created by a combination of cinematic shots, biting music, and the world's design, which all work together to create an eerie, horror-filled atmosphere. Harry needs to find Cheryl, and that's what this video is all about. He has a trusty map that will help him find his way around, as well as alerting him of nearby enemies. There are two main enemies in Silent Hill - the air screamers, which are pterodactyl-like creatures, and the groaners, which are zombie-like creatures. Both of these enemies must be fought and killed in order to progress.
  • 00:15:00 In Silent Hill, players explore a town full of puzzles and enemies, and must solve a number of challenges in order to progress. Silent Hill also introduces the game's largest gameplay element yet - puzzles - which require exploration, thought, and trial and error.
  • 00:20:00 The video summarizes the events of Silent Hill, focusing on the game's main characters and their interactions with occult symbols and creatures. Harry finds a key that allows him to enter the church and fight a boss, after which Dahlia gives him the flouros, a triangular object of power.
  • 00:25:00 In Silent Hill: The FULL Series Retrospective, the developers discuss the game's four endings and the various puzzles and monsters players will encounter. The video also features a glimpse at the game's other world, the hospital.
  • 00:30:00 Harry finds a strange bed with a picture of a girl beside it in the sub basement of the hospital. He is not sure who would be staying down here or why he finds a key and VHS tape that can be played upstairs. The contents of the key are distorted and Harry finds a non-puppeted nurse hidden under a table. Lisa Garland, the nurse, doesn't seem to know much about what's going on here and she says that everyone is under strict orders to never enter the basement storeroom. Harry's head starts pounding and he fades waking up in the normal hospital. He is too late and it is revealed that it is Harry who is the "you" in the video. Harry asks sybil about the alternate place that he's been going to but she hasn't been experiencing the same thing. Harry heads into the secret passage and finds an altar. The second church that Dahlia was speaking of is revealed to be the antique shop. Harry finds another cabinet concealing an entrance and goes to enter, but sybil arrives and says that she saw Cheryl on Bachmann Road heading towards the lake. Harry tells sybil about Dahlia and she believes it has to do with the drug trafficking that the police force has been trying to stop in Silent Hill for
  • 00:35:00 In "Silent Hill: The FULL Series Retrospective," video creator Harry Potter discusses the game's plot and how it changes depending on the player's choices. After defeating the moth, Harry and Lisa head back to the hospital to check on Lisa's progress. Lisa insists that she stay behind, but Harry convinces her to come with him. They head to the waterworks and find Dr. Kaufman, who asks them to find a girl named Alessa. Harry and Lisa head to the town's Abandoned Elementary School, where they find Kaufman's key and fight a monster. They then head back to the hospital to save Kaufman. Depending on the player's choices, the final ending will be good or bad.
  • 00:40:00 In Silent Hill, the player follows Harry as he searches for his missing girlfriend, Cheryl. Along the way, they discover evidence of a local drug ring and must fight off monstrous creatures before completing a side quest to save Cheryl. In the end, Harry learns that his girlfriend is not his biological daughter and must decide whether to tell her. The reveal at the end is excellent and provides a great cliffhanger for the sequel.
  • 00:45:00 In this video, the creators take a retrospective look at the "Silent Hill" series, highlighting the impressive level of detail and horror in the games. They discuss the plot and characters, and point out how the game's innovative visuals are a testament to the power of 1999 technology. Finally, they show a scene from one of the games in which Lisa reveals her true nature to Harry.
  • 00:50:00 In Silent Hill: The Full Series Retrospective, players find numbers that correspond with the months they're associated with in a room, but it's a puzzle to notice this. Once players notice the correlation, it becomes clear that the numbers denote the number of appendages each figure has. This solution allows players to break the clock in an antique shop room and get the key to the Haggath door. Inside the Haggath door, players can find a camera, a ring of contract, and a dagger. Once players get the dagger, they can use it to battle the beast inside Alessa's room. Finally, in the sub-basement, players see shades of Dahlia Kaufman and doctors talking about a plan to use Alessa's soul to restore Cheryl's.
  • 00:55:00 Silent Hill: The FULL Series Retrospective looks back at the entire Silent Hill series, examining its good, bad, and "plus" endings. It is currently unknown which ending is canon, though the good ending is most commonly accepted as canon.

01:00:00 - 02:00:00

In the "Silent Hill: The FULL Series Retrospective" video series, players are taken through the different games of the Silent Hill series and given an in-depth look at the characters, music, and monsters. The series discusses the different endings and whether the true story is hidden underneath.

  • 01:00:00 Silent Hill: The Full Series Retrospective video series looks back at the game series and discusses whether the "good ending" is canon and whether the "true ending" is actually hidden. It argues that the true story is hidden underneath and requires diligence and patience to uncover.
  • 01:05:00 Silent Hill: The FULL Series Retrospective is a retrospective video about the game Silent Hill, which was released in March 2001 for the PlayStation 2. The video covers the game's plot, characters, and music, and discusses its lasting impact.
  • 01:10:00 The video series "Silent Hill: The FULL Series Retrospective" looks at the development of Silent Hill 2, covering the creation of the game's characters, music, and monsters. It also looks at the re-release of the game on the PlayStation 2 and the PlayStation 3, and the release of a port to the PlayStation 4.
  • 01:15:00 In Silent Hill: The FULL Series Retrospective, various aspects of the first Silent Hill game are discussed, including its excellent dream-like atmosphere and character models, James' desperate search for his wife, and the creature's first appearance. The video also covers Silent Hill 2's improved combat, which builds on the tension from the first game's introduction.
  • 01:20:00 Silent Hill 2 introduces a risk-reward system where players are forced to face off against horrifying enemies in order to obtain extra equipment.
  • 01:25:00 In "Silent Hill: The FULL Series Retrospective," James finds a handgun on the third floor in a shopping cart, and is finally able to shoot enemies which is much easier than beating them with wood. We have to complete a puzzle involving a clock there's a riddle on the wall that tells us about the hands of the clock, and gives us one of their names - Scott. In the next apartment building, we find one of the coins, and Angela, who is playing with a knife. James asks about her mother, but Angela is angry and irrational, and lashes out at James for small things. James decides it's easier just to run away, but Angela starts to get increasingly angry and irrational, and threatens to kill James. James shoots her in the head, and she falls to the ground.
  • 01:30:00 In Silent Hill 2, players must solve puzzles in order to progress. One of the more interesting aspects of the game is the intricate and challenging puzzles, which take the series' puzzles up a huge jump. If players lose Mary, the game is over.
  • 01:35:00 In Silent Hill: The Full Series Retrospective, the player watches as different moments from the game are narrated, including James's arrival, Eddie's pursuit of Laura, and Pyramid Head's attack on James. The player is then introduced to the "box," a large, dangerous object that becomes a key part of the game's final puzzle. After finding and solving the box, the player is rewarded with an exciting and dark ending.
  • 01:40:00 The protagonist finds a box of supplies in the hospital storeroom and inputs answers to trivia questions to open a secret door. They find a memo telling them that the key to the museum is hidden, and head down to the pyramid head fight. Maria doesn't make it inside the elevator in time, and is killed.
  • 01:45:00 In Silent Hill: The FULL Series Retrospective, players explore Silent Hill's labyrinth, find key to museum, and fight monsters. Some of the best things about the game are the monsters, which are terrifying and unpredictable.
  • 01:50:00 In this video, Silent Hill series retrospective, the viewer learns about the game's mechanics and how to fight enemies. They are also introduced to Maria, who is injured but not fatally. James meets Angela, who is emotionally disturbed and blames James for her father's abuse. They continue down the rabbit hole, fighting more bosses and finding Maria's room. There, James finds out that Maria is not his wife, and that Angela is his wife.
  • 01:55:00 In "Silent Hill: The FULL Series Retrospective," a retrospective of the Silent Hill series, players are tasked with solving a series of puzzles in order to unlock handcuffs that are blocking the gate from opening to the other room with the hanged men. In the second phase of the fight with Eddie, players must load bullets into him with a shotgun to finish the fight. After finding a note referencing the tape that Maria was talking about, James finds it in the office along with the final music box, and they are able to collect them and solve the final puzzle to progress. Laura scares James in the dining room, and he is trying to find Mary, which is why he is there. When he asks her age, she says she turned eight a week ago, which means Mary couldn't have died three years ago.

02:00:00 - 03:00:00

The "Silent Hill: The FULL Series Retrospective" video discusses the different endings to the first three Silent Hill games, focusing on the "leave" ending in Silent Hill 2. The video also features a discussion of the game's sub-scenarios. Silent Hill 3 is a horror game that was released for the Playstation 2 in 2003. It was followed up by Silent Hill 2 two years later. The third game in the series, Silent Hill 3, was designed to be more violent and direct, and it was met with mostly positive reviews.

  • 02:00:00 In Silent Hill, players are forced to leave all of their equipment behind in a locker and go downstairs, where they don't get it back for a bit. This strips players of every bit of protection they have, making them feel defenseless. They don't have to face the hardest enemies here, but at this stage in the game knowing that they have nothing to fight back with is a genuinely terrifying feeling. The three music boxes players have to place in different slots and a music player in the lobby must be matched up with the corresponding riddles, which describe the associated princess. Once they do, the music begins to play and they get the hotel stairway key, finally arriving at the room where Mary and James were staying. However, Mary isn't there, and the vcr James was playing the tape they made reveals that he killed her. dad finally has a chance to turn back if he's watched the video all the way through, but if he's not interested in playing the game and doesn't know what happens, he should probably turn the video off and come back when he finishes it. This is your final warning. In the alternate version of the hotel, items are switched around and entering one door may take players to a completely different
  • 02:05:00 <could not summarize>
  • 02:10:00 The video discusses the different endings to Silent Hill 2, focusing on the "leave" ending. James has to be more suicidal and follow Mariah's directions less in order to achieve this ending. Other endings include the "maria" ending, in which James loves Mariah more than Mary, and the " Rebirth" ending, in which James brings Mary back to life.
  • 02:15:00 The "Silent Hill: The FULL Series Retrospective" video examines the development and content of the first three Silent Hill games: Silent Hill, Silent Hill 2, and Silent Hill 3. The video focuses on the game's different endings, discussing the significance of certain scenes and events. It also features a discussion of the game's sub-scenarios.
  • 02:20:00 Silent Hill 2 is a horror game that sold well when it was released in 1999. The game has a rich, complex story with a number of interesting characters. Interpretation of the game's endings is up for debate.
  • 02:25:00 Silent Hill 3 is a horror game that was released for the Playstation 2 in 2003. It was followed up by Silent Hill 2 two years later. The third game in the series, Silent Hill 3, was designed to be more violent and direct, and it was met with mostly positive reviews.
  • 02:30:00 The video discusses Silent Hill's "full series retrospective," in which it is shown that the first game in the series, Silent Hill, was all about using silence properly. Silent Hill 3, on the other hand, is physically assaulting the player with sound and violence, contrasting Silent Hill 2's subtlety. Heather finds a key stuck under some pallets and uses tongs to get it, entering a bookstore where she has to place Shakespeare anthologies in order to unlock a door. The hard difficulty requires knowledge of Shakespeare, matching the game's darker tone. Heather makes her way through the mall, encountering various enemies and bosses along the way. Once she reaches the roller coaster tracks, Heather's nightmare ends and she wakes up.
  • 02:35:00 In Silent Hill: The FULL Series Retrospective, various references to different plays are analyzed in order to figure out what Silent Hill's plot might be. Claudia, a character who first appears in Silent Hill 3, tells Heather that the monsters in the shopping center have come to witness the rebirth of paradise. Heather is confused, as she doesn't understand what Claudia is talking about. Claudia tells Heather that she wasn't the one who brought the monsters, and that it was God who did. Heather heads into an elevator and gets a radio, which serves the same function as in the previous games. The radio's static gradually increases as the game gets closer to enemies. Heather boards another elevator and encounters terrifying monsters. A lot of Silent Hill has been inspired by the film Jacob's Ladder, and this is the game where you can see that terror come through fully. Not even a kid could believe in this. The monster's head shake effects and heavy grading are in full force here. Heather finds a tv inside the town center that's playing the same footage that was seen in the first game. Heather finds a walnut inside of one of the stores and a vice, which can be used to crack the nut and get a moonstone. This moonstone will allow
  • 02:40:00 In "Silent Hill: The FULL Series Retrospective," video creator James captures his experiences playing through the entire Silent Hill series from start to finish. Along the way, he encounters various enemies and bosses, and explores the various locations in which the games take place. The portions of the game that stand out most to him are the underpass and the mall, both of which evoke the same feeling of terror and claustrophobia that made the first Silent Hill game so memorable.
  • 02:45:00 In Silent Hill 3, Heather finds a way into the other world and encounters new enemies, including the slurper and the barb wire creatures. Vincent, a survivor of the other world, helps her fight back.
  • 02:50:00 The protagonist finds their father dead on the recliner and discovers Claudia, who claims to have killed him in order to get revenge. They stop her ritual and she is arrested.
  • 02:55:00 Heather enters the hospital where she meets Stanley, a patient who has been waiting for her. He tells her that the organization has him locked up, and that one of the doctors has changed the passcode to the door. Heather uses the paint thinner to remove the glue, and retrieves a key from the office. She heads to the other world, where she finds a journal and a doll, and solves a puzzle to access a room with a letter from Stanley. He tells her that one of the doctors has changed the passcode to the door, and that the riddle on the wall will get her the code.

03:00:00 - 04:00:00

In Silent Hill: The FULL Series Retrospective, the player watches a video retrospective of the game series, starting with Silent Hill 3. The video showcases the game's dark and horror-filled atmospheres, as well as its excellent performances. It also mentions the mysterious cult mentioned in the earlier Silent Hill games.

  • 03:00:00 Heather finds a dead man with a tattoo that says "the start time is my key." They find a doctor's record that sends them to the second floor of the hospital, where they find an alarm and a clock that is set to a certain time. They find a magazine on one of the beds and a reporter's article on Silent Hill's strange religion. They find a final journal of Stanley's telling Heather goodbye and saying that Leonard despises him. They find a ringing phone and the man on the other end thinks it's Claudia. When Heather answers, Claudia says "No, I'm not don't lie to me Claudia. You're always trying to run from your responsibilities." The man on the other end says "have you come to apologize or maybe you still don't realize how foolish you've been?" The Salvation of All Mankind starts playing in Heather's head. Claudia's father Leonard eventually realizes it's Heather and helps her escape. They find a room with a mirror and sink and the room begins to turn into a monster's lair. They find a morgue and a cremation oven, and find a bucket full of blood. They find a locker room and find a phone that is singing happy birthday to Heather. Claudia's voice can be heard on
  • 03:05:00 <could not summarize>
  • 03:10:00 The video discusses Silent Hill's "full series retrospective," which covers the first three games in the series. In the first game, Douglas gets a job to find his daughter Heather. He finds out that she's been kidnapped by Claudia, and he battles her in a fight to save her. He eventually defeats her, but is injured in the process. In the second game, Heather finds a carousel with a chain attached, and she learns that if it goes around too many times, they'll die. Douglas helps her to stop the carousel, and they find a note that Harry took in the first game. The note says that if the carousel goes around too many times, the Order will die. In the third game, Claudia is again fighting Douglas, and he defeats her. Alessa, the memory of Heather, starts to come back, and Claudia tries to convince her that they don't need to bring paradise, but she doesn't agree. Alessa starts to come back to her senses, and Claudia leaves. Douglas and Heather find the Order's story of creation across six paintings. In the chapel, they find a woman confessing to the death of a girl and ruining her daughter's life. They can choose to forgive her or not, and she disappears
  • 03:15:00 In Silent Hill 3, players can only obtain one of three possible endings depending on their choices throughout the game. In Silent Hill: The Full Series Retrospective, series creator Hidetaka Miyazaki discusses the different endings and their implications. Heather finds a map in the church outlining the location of the save point, which allows players to restart their game if they die. Heather also finds three paintings with saints' images that correspond to the cards Tarot is mentioned in a book found in the library. Vincent gives Heather a book on Other World Laws, which states that the use of the seal of Metatron takes a high burden on the caster and is difficult to use. In Claudia's room, Heather finds Harry's diary and learns about his conflicted feelings towards Heather as a reincarnation of Alessa. Claudia's diary reveals that Vincent was rumored to be using the order's money for his own gain. Finally, in Claudia's room, Heather finds a cassette tape with Vincent's interview with the woman from the order. The woman confesses that Claudia scares her and that she has found Alessa some memos on Claudia's desk. These memos imply that Vincent was using the order's money for his own gain.
  • 03:20:00 In Silent Hill: The Full Series Retrospective, the creators reflect on the game's development and discuss the different mechanics and fights in the game. They explain that the game is more interesting than most, as players have to avoid attacks and watch for different things in order to successful shoot the god. Heather finally destroys the god and saves the day.
  • 03:25:00 Heather's father gave her the name Cheryl Claudia Wolfe, and she was raised alongside Alessa. 17 years pass and she wants to retrieve the paradise that was lost to the order. To do this, she has to find Heather, who is the reincarnation of Alessa herself. Because of this, she has the god inside of her just as Alessa did. Claudia tries to awaken this god, which is fueled by hatred, fear, and distress. This is why we see Claudia taunting Heather throughout the game. Heather almost stops the ritual to resurrect the god inside of her by using the pendant that Harry gave her, but Claudia takes the god inside of herself and heather does battle with it winning for good. Heather goes back to save Douglass, accepting her true name in the process.
  • 03:30:00 Silent Hill: The FULL Series Retrospective video looks at the series from start to finish, highlighting the strengths and weaknesses of each game. Silent Hill 3 is seen as the best game in the series, with its terrifying horror and gameplay innovation. Silent Hill 4 was announced alongside Silent Hill 3 and was meant to be a different direction for the series.
  • 03:35:00 In Silent Hill 4, the player navigates through a first-person perspective, exploring Henry's small apartment and the surrounding area. Henry hears a loud crash outside his door, and discovers a hole in his wall. He enters a new, subway-themed world.
  • 03:40:00 In Silent Hill 4, players explore various levels in an attempt to find the exit. Along the way, they battle enemies and solve puzzles. Some changes made to the game include a limited inventory, no more inventory screen, and enemies that can't be killed but must be disabled. Henry meets a woman named Cynthia who thinks he's in a dream, and she asks him to help her find the exit. Henry eventually makes it to the train, where he finds Cynthia locked inside one of the cars. He frees her and they make their way to the other side, where they find a room with a portal. Cynthia doesn't follow them inside, so they head to the King Street station. There, they hear Cynthia calling for them, and they head up the escalator to the control room. They see her makeup scattered across the ground, and they find her brutally murdered. It turns out that this is all just a dream, and Henry returns to the apartment to change weapons and head back to the room.
  • 03:45:00 In Silent Hill: The Full Series Retrospective, the player watches a video retrospective of the game series, starting with Silent Hill 3. The video showcases the game's dark and horror-filled atmospheres, as well as its excellent performances. It also mentions the mysterious cult mentioned in the earlier Silent Hill games. When the player returns to the apartment in Silent Hill: The Full Series Retrospective, they find that it has been vandalized and a red handprint has been added to the wall. Inside the apartment, they find cult literature detailing more scriptures, and they hear screams coming from a room. They also find a placard with the number 17121 written on it. Inside the room, they find jasper burned alive, and the player has to watch. The player then hears a news report about a homicide with the number 17121 carved into the body.
  • 03:50:00 In "Silent Hill: The FULL Series Retrospective," video creator Henry Green reviews the first four games in the popular survival horror series. In Silent Hill 4, combat has been revamped and is less rewarding, enemies are more punishing, and running away from enemies becomes nearly pointless. Henry finds a way into the kitchen, where he finds a man asking the boy who is that boy, and who are you, his name being Walter Sullivan.
  • 03:55:00 In Silent Hill: The FULL Series Retrospective, Henry finds his way into the kitchen in Andrew's apartment and sees the watchfulness plaque. Andrew has been killed and numbers have been carved into his body. Henry wakes up to find his bathroom covered in blood and strange noises coming from the hole outside his front door. Eileen and the superintendent are talking about how to get the door open. Henry makes his way through the building world and heads back to his apartment through the peephole, where he sees a message in blood. Inside of a bar, Henry finds a locked door and a memo close by says that the code is the last four digits of the bar's phone number. If Henry heads back to the apartment, he can see the billboard and get the code. Henry follows a staircase up a ghost chasing him close behind at the top. He receives the chaos placard and inside richard is being electrocuted. Numbers carved into his forehead reveal that Walter Sullivan planned to kill 21 people, but only made it to 10 originally. Henry heads back to the apartment world and sees an apparition of the boy version of Walter knocking on Eileen's door asking for his mom. The man in the coat sits alone on the stairs and leaves him the

04:00:00 - 05:00:00

In the "Silent Hill: The FULL Series Retrospective" video, various aspects of the game series are discussed, from the original game's atmospheric and psychological horror to the more action-packed entries in the series. The video covers the first three games in the series, discussing how the developers tried to improve various aspects of the games while also introducing new mechanics, like the mirror system.

  • 04:00:00 In this video, a retrospective of the Silent Hill series, Henry finds a board with Eileen's injuries and documents of her attack. He then heads to her room, where he encounters a wheelchair and succubus talisman. He finds and defeats the wheelchair, opens Eileen's door, and saves her.
  • 04:05:00 Henry finds a note from Joseph explaining that Walter, the 12th victim, was not actually killed, and that he plans to go to Silent Hill to see Walter's grave. Henry and Eileen are then followed around the hospital and deep into Walter's apartment where they find two new items - the holy candle, which can clear curses, and the saint medallion, which wards off ghosts. They also find a note written by a child to his mother. Henry returns to the subway world and finds the ghost of Cynthia. After defeating her, he returns to the apartment and uses the dirty coin on the vending machine to retrieve a key.
  • 04:10:00 The protagonist finds and reads a message written in wax on a prisoner's shirt in the kitchen of the Wish House, revealing that Walter never died in prison and the man in the coat is the real Walter Sullivan. Health items become crucial in the room, as it stops healing the player when they return. Head down the same holes in the kitchen to get back into the water prison world on top of the roof, where Walter is waiting. The protagonist encounters Jasper's flaming ghost in the forest by the sacred rock, and head back to the Wish House to return the final doll piece. When it's placed, the doll moves and reveals a hole underneath the altar, leading eileen and Henry to crawl inside and find a cult altar. Placing the Crested Medallion into the door takes the player to another winding ramp.
  • 04:15:00 After taking down Andrew, the protagonist finds a note from Joseph listing out the victims of Walter Sullivan. They head back to the real apartment and use the pickaxe of hope to kill the wall in the living room, allowing them to enter the bedroom. There, they find Walter's body and Henry's thoughts on defeating him. Something strange sits on the ceiling and tells them about Walter Sullivan.
  • 04:20:00 In Silent Hill: The Full Series Retrospective, series fans can revisit the entire game series, from the atmospheric and psychological horror of Silent Hill to the more action-packed entries in the series. Silent Hill: The Full Series Retrospective includes a battle against Walter Sullivan's true body, different endings depending on how well the player takes care of protagonist Eileen, and a final boss battle against the monstrous creature that is also Walter Sullivan.
  • 04:25:00 Silent Hill 4 has a variety of interesting ideas, but the story and characterization are not particularly strong. The game's pacing is fast, and the player is constantly exploring new and interesting locations.
  • 04:30:00 The video reviews Silent Hill 4, discussing its good and bad points. One downside mentioned is the clunky gameplay, which stopped the game from being as scary or engaging as it could have been. Origins was originally supposed to be released in 2006, but was delayed.
  • 04:35:00 Silent Hill: Origins is a prequel to the original Silent Hill game, taking place before the events of the game. The game focuses on Travis, a trucker who comes into town and hears sirens. He passes out and wakes up in the hospital, asking himself what happened last night. He goes to check on Alessa, the burned girl from the beginning of the game, and is given control of the situation.
  • 04:40:00 Silent Hill: The Full Series Retrospective covers the first three games in the series, discussing how the developers tried to improve various aspects of the games while also introducing a new mechanic – the mirror system – which some players complained didn't work well.
  • 04:45:00 In "Silent Hill: The FULL Series Retrospective," Travis finds notes about the five plastic organs and their locations in the hospital, and uses the golden egg to access the bathroom, where he finds another note about the construction of the hospital. Travis also finds a name and number on the wall, which reveals the code to gain access to the final organ, which is locked in a cooler box in the other world. Travis heads to the butcher shop, where he finds a trail of blood leading to the Eastern Wing of the hospital. There, he encounters dalia gillespie, who tells him that her house burned down and her daughter, alessa, was saved by Travis.
  • 04:50:00 In "Silent Hill: The FULL Series Retrospective," various aspects of the game are discussed, including the game's setting, plot, and characters. Travis makes his way through the hospital, exploring its depths and finding an iron lung. He also finds notes detailing a patient's attack on her husband and delusions about a mirror world. Travis heads into the basement and retrieves a key, allowing him to access the female seclusion ward. There, he finds a note detailing his mother's arrival at the sanitarium, and a drawing labelled "Daddy, Mama." Travis heads outside, where he finds his mother on the ground. He proceeds to kill her, fulfilling the "responsibility" mentioned in the note. Travis heads back to the hospital, where he finds a list of medications for matching up with five different patient rooms. He uses the memo to determine which treatments each doll needs, and retrieves the key to Dr. Harris's office from the female seclusion ward. He enters the office, finds the jocasta artifact, and enters the Origins experiment.
  • 04:55:00 In "Silent Hill: The FULL Series Retrospective," Travis encounters a variety of new and old enemy types, including puppets and actors, in his quest to find his mother. Once he finally locates her in the female seclusion ward, she reveals she is not Alyssa, but Helen, Travis' mother. Travis then escapes the sanitarium and heads to the local theater, where he finds the final piece of the flowers needed to open the door to the other world. Along the way, he also defeats Helen's boss, saves Lisa from the female seclusion ward, and recovers the lumber yard key. Finally, Travis drops his ticket at the theater box office, which unlocks the curtain controls and allows him to finish the game.

05:00:00 - 06:00:00

The "Silent Hill: The FULL Series Retrospective" video covers the game Silent Hill Origins. The video discusses the pros and cons of the game, including the new combat system and the story. The video concludes with a discussion of the importance of the game's various items to the player and Alex's eventual inheritance of his grandfather's family ring.

  • 05:00:00 In this video, Travis finds a key to the Riverside Motel, and goes there to find Alessa. After fighting her, Travis acquires the third piece of the "Fluoros" and escapes the motel.
  • 05:05:00 In Silent Hill: Origins, Travis finds memos about his family, the fire at the house, and other events. He also finds a key to the manager's office and a Polaroid of someone who died by shotgun. Travis finds a token by the pinball machine and hears a flashback about Travis asking his father for money to play pinball before leaving to go back to the hotel room. In the laundromat, Travis finds the key to the Cleopatra room and finds another Polaroid with a woman who died of snake bite and dropped through the hole in the floor. Lisa and Kaufman finish their affair and Travis finds a note from Dahlia to Kaufman telling him to hurry because their hold on Alessa is weakening. Travis finds a token by the pinball machine and hears a flashback about Travis asking his father for money to play pinball before leaving to go back to the hotel room.
  • 05:10:00 In Silent Hill: Origins, Travis is able to save Alessa from the Fireman and fight her way free from the Other World. In the process, he learns of a second, darker ending to the game. If Travis kills over 100 enemies, Alessa's soul is destroyed and the game ends in a bad way. In the good ending, Travis is able to keep Alessa's soul half-saved, and uses a summoning spell to hear her pain and help her find her way back.
  • 05:15:00 Silent Hill: The FULL Series Retrospective video reviews Silent Hill Origins, which is a game that takes inspiration from the original game, Silent Hill 1. The video points out that the plot is unnecessary, as Silent Hill exists perfectly on its own, and that some of the information we are given is information that we already know. The biggest problem with Origins is that it changes the burning from alessa into something purposefully caused by the cult, which harms the story and the game as a whole. The flowers doesn't do anything to mention, as the flowers did not do anything in the original game. The characters are completely foreign in this entry, as Kaufman and Lisa from Silent Hill 1 are not in this game.
  • 05:20:00 Silent Hill: Homecoming is played on the Playstation 3 and Xbox 360, and is a return to form for the series. While the story is predictable and familiar, the game has a lot of good mechanics and gameplay.
  • 05:25:00 Silent Hill: Homecoming introduces a new action-y combo system and free aim combat, and while it's a departure from the classic stealth system, it's still underused. Alex makes his way through the otherworld fighting nurses and eventually finds a key to the operating theater. He finds information stating that the doctors have been experimenting with higher than healthy levels of electroshock therapy, and he finds his brother, Joshua, nearby. During this conversation, Alex gets the toy rabbit from his brother.
  • 05:30:00 In Silent Hill: The Full Series Retrospective, various aspects of the game are examined, including the new combat system, healing items, weapon menus, and item menus. It is also revealed that Alex's home town of Shepherd's Glen was settled by pilgrims 150 years ago and still manages to maintain a close-knit community. The article on the wall tells the story of an almost tragedy when Alex was a boy, and one of the town's doctors, Dr. Fitch, stayed with him until help arrived.
  • 05:35:00 Alex exploring a haunted house finds his mother, who tells him everyone in the town has disappeared, and his father scolded him for being too much like Alex. Alex finds a truck nearby the playground and fills the gas tank using it to turn on the water pump in the basement, allowing him access to the backyard. He heads into an alley that leads to the shepherds glenn cemetery and finds a girl stapling missing posters up to a board. Alex makes his way through the cemetery and finds the second half of the plate sat upon a statue dedicated to the girl's twin sister who also died. Alex finds a man digging graves and uses the plates to unlock the gate leading out of the cemetery.
  • 05:40:00 Alex enters Silent Hill after his mother tells him to. He finds his brother, Elle's, walkie-talkie and heads to the Junkyard to find his father. Curtis, the owner of the Junkyard, recognizes Alex as the son of the sheriff and asks him to fix a revolver he got from his mother. Alex trades Curtis a working pistol in return. Alex heads back outside to meet new enemies, the smog, and defeats them using the axe he found. Alex enters the cemetery and completes a puzzle to unlock a tomb. Inside, he finds a watch and hears sounds until he passes out. Alex wakes up in Silent Hill and heads to the motel. He meets a woman beyond a door in the motel and retrieves her first memory, a postcard of Alcamilla Hospital. Alex enters the hotel and retrieves a second memory, a story of an affair between the mayor and a woman named Carol. Alex enters the third memory, a painting in the atrium that can be slashed open to reveal a door. Beyond the door is a formless woman who asks for Alex's help to find three memories of her life. Alex retrieves the first memory, of an affair between the mayor and a woman named Carol, in the
  • 05:45:00 In Silent Hill, Alex finds a watch that he tosses to the side in a cemetery, and the plants behind him start to transform. The watch kills Mayor Bartlett, and we have our first boss fight. Homecoming's boss battles definitely feel like a modern idea of a boss battle for sure - most of them have genuine mechanics that require attention and critical thinking.
  • 05:50:00 In "Silent Hill: Homecoming", player characters Alex and L are forced to fight their way through the town, following the trail of blood left by Dr. Fitch. Along the way, they are attacked by new enemies, and Alex must find a way to save L from a burning building. In the end, they find Fitch, who reveals that the town is being controlled by a creature called the Shepherd. They escape the town, but L is left behind.
  • 05:55:00 In "Silent Hill: The FULL Series Retrospective", various aspects of the game are discussed, including the combat system, the storyline, and the various characters. The video concludes with a discussion of the importance of the game's various items to the player and Alex's eventual inheritance of his grandfather's family ring.

06:00:00 - 07:00:00

The video showcases the entire Silent Hill series, from beginning to end, from different perspectives. It highlights the various obstacles and challenges faced by protagonist Alex, as well as the various characters he meets along the way. In the end, it is revealed that the entire series has been a dream sequence orchestrated by Alex's father to help him cope with his mental health issues.

  • 06:00:00 Alex finds his mother inside a prison, and they escape. The choices made in the game affect the ending. Alex kills his mother, which leads to the other world. He solves a puzzle to get into a secret tunnel, where he finds his mother strapped to a machine. He tries to free her, but she begs for forgiveness and wants Alex to kill her. He chooses to kill her, and the game ends.
  • 06:05:00 The video showcases the entire Silent Hill series, from beginning to end, from different perspectives. It highlights the various obstacles and challenges faced by protagonist Alex, as well as the various characters he meets along the way. In the end, it is revealed that the entire series has been a dream sequence orchestrated by Alex's father to help him cope with his mental health issues.
  • 06:10:00 In Silent Hill: Homecoming, players can achieve five different endings, each with its own unique rewards. The drowning ending can be earned by killing Alex's mother, but not forgiving Alex's father in the confession booth, while the boogeyman ending can be achieved by not forgiving Alex's father, not killing Alex's mother, and not saving Wheeler throughout the game. In the hospital ending, Alex is saved and wakes up in a hospital. The dream Wheeler actually is a nurse at the sanitarium, and the UFO ending can be achieved by not forgiving Alex's father, not killing Alex's mother, and saving Wheeler. There is also an extra scene after the credits where the camera finds Josh on his bed and he takes a picture of Alex's shocked face, setting up a sequel.
  • 06:15:00 Silent Hill: Homecoming is a game that attempts to recapture the success of Silent Hill 2, but fails in many ways. The plot is aimless and the combat is mostly terrible, while the weird camera angles and movement system make it difficult to enjoy. The lore and story changes are also jarring, and Pyramid Head's inclusion feels unnecessary.
  • 06:20:00 Silent Hill: Shattered Memories is a video series that discusses the different aspects of the game, from the story to the graphics. While the game is enjoyable, it is ultimately disappointing because of its predictability and flaws.
  • 06:25:00 Silent Hill: Shattered Memories follows the story of a father who's searching for his daughter after she goes missing at an amusement park. The player controls Harry Mason as he navigates Silent Hill, interacting with objects and people along the way. Throughout the game, Harry makes phone calls and visits various locations, and uses the camera to take photos and videos.
  • 06:30:00 In "Silent Hill: The FULL Series Retrospective," the developers discuss the origins and changes made to the Silent Hill series with "Shattered Memories." While the text memos are a more passive form of storytelling, the voice memos add more overt emotion to the world. The game also features a chase sequence in which the player must escape enemies.
  • 06:35:00 In "Silent Hill: The FULL Series Retrospective," players are introduced to a new mechanic--the flare--used to escape monsters in chase sequences. Players also have the opportunity to solve puzzles in the other world to progress the story. Finally, players are given the option to choose between two classes in a high school, both of which feature puzzles.
  • 06:40:00 In the video, the player watches a retrospective of the Silent Hill series, starting with the first game. Dahlia, Michelle, and Harry are looking for the keys to Michelle's car, and Michelle says that Harry must be married because he's wearing a ring. Dahlia gets bored, and Michelle says that Harry must be married because he seems confused. Harry looks in the mirror and sees a woman, and when he returns to Michelle, Michelle is nowhere to be found. Harry wonders who the woman is, and Michelle says that she's just practicing her signature. They head to the bathroom, where Harry sees himself in the mirror and when he returns, a woman is at the bar. Michelle says that she's going to take Harry to Cheryl and the two head to Simmons Street. Dahlia says some strange things in the car, alluding to their relationship. Harry still doesn't understand what's going on, and the dixon bridge has been raised. The two can't get past the controls, but there's a number that Harry can call and someone will walk him through the controls so that he can get the bridge down. When Harry gets back in the car, Dahlia scolds him because she thinks he's playing games with her. The car goes into
  • 06:45:00 In Silent Hill, players navigate a labyrinth in order to find answers to questions about their wife, Cheryl. While the puzzles are generally interesting, the game's style and feeling is not the same as the original Silent Hill games. Harry finds himself in various locations from the tapes from the beginning of the game, and finally arrives at the apartment where Cheryl was supposed to have been. However, she is not there. Harry finds a stuffed toucan and pictures of Cheryl as a child. Cheryl suddenly recognizes Harry and says that she is at the lighthouse. The woman says that they are soulmates, and before Harry can get answers, the world transforms again. Harry is subjected to one final chase sequence.
  • 06:50:00 The video discusses Silent Hill's new mechanic, which is based on whether or not the player chooses to answer questions about marriage in their final session with Dr. Kaufman. Depending on the answers, the player's relationship with Michelle will break down in a different way. Harry wakes up in his apartment and Michelle tells him that he needs to go to the lighthouse. Harry leaves and walks the rest of the way to the lighthouse, where he finds Annie's Bar. He leaves, and has a final session with Dr. Kaufman. It is revealed that the person in the seat has been Cheryl this whole time. Kaufman asks the player to divide pictures of sexual and non-sexual activities between death and life. Harry wakes up in the other world and is assailed by monsters. The player defeats the monsters and makes it to the lighthouse, where he sees frozen figures. He goes unconscious and Sybil saves him.
  • 06:55:00 Shattered Memories is a game in which the player has the ability to choose different actions throughout the game that affect the final outcome. There are five possible endings, each with its own unique story.

07:00:00 - 08:00:00

The video discusses the history of the Silent Hill video game series, starting with the release of the original game in 1999. It goes over the story of the games, the different endings, and the characters. It discusses the decline in popularity of the series after the release of Silent Hill 2, and reviews the game Silent Hill Downpour.

  • 07:00:00 Silent Hill: Shattered Memories is a game that was originally announced as Silent Hill 8, but was later changed to Silent Hill: Shattered Memories. The game's protagonist is a criminal, which was opposed by members of Vatra Games. Audience focus groups had a problem with the game feeling uncomfortable, but the team still went forward with the idea. The game's atmosphere was inspired by Brno in the Czech Republic.
  • 07:05:00 Downpour is the first Silent Hill game to be written by a new composer, Daniel Licht, and features a new control scheme that is similar to that of Homecoming. The game's story is hidden beneath the surface and requires research, a close eye, and time to figure out. Downpour's difficulty is finally a return to form, allowing the player to choose between General and Riddle difficulty. The game starts with the main character in a prison, Murphy Pendleton, and follows him as he escapes and makes his way through a forest. There are several choice systems in the game, some of which affect which ending the player receives.
  • 07:10:00 Murphy finds a journal and collects notes on Silent Hill's main quests. He also finds a gun and a safe, and escapes the other world. His biggest complaints about the game are the enemy designs and the lack of variety.
  • 07:15:00 In "Silent Hill: The FULL Series Retrospective," video creator Scott Cawthon reviews the series from start to finish, highlighting the human protagonist Murphy and the monsters he encounters. Combat is frustrating and repetitive, with weapons that are mostly throwbacks to older games. Murphy finds new clothes and game tokens in the basement of the Devil's Pit tram and plays a game to earn a ticket to ride the Devil's Pit tram. In the mines, Murphy finds a detonator that he can use to clear a path further in. Finally, Murphy takes a lift even further down into the mines and finds a man electrocuted. Murphy can choose to console or taunt the man, which affects his path in the mines.
  • 07:20:00 In Silent Hill: The Full Series Retrospective, a video retrospective of the first three Silent Hill games, player progress is narrated by Murphy, who talks about his journey to Silent Hill, meeting fellow SH1 survivor Agent Cunningham, and encountering various monsters and objects along the way. The video ends with a QTE sequence in which Murphy has to free himself from a group of weeping bats, and then make his way to the radio station. Upon arrival, he finds that Agent Cunningham has been calling in dedication calls to Murphy, and he proceeds to the tower to investigate. There, he finds out that the radio station is being transmit from an apartment that is an exact replica of his from Silent Hill 4. Upon reaching the apartment, Murphy finds that the man inside has been killed, and his clothes are still left on the floor. After putting on the man's clothes, Murphy makes his way back outside and finally finds the radio station.
  • 07:25:00 The video discusses Silent Hill's story, and goes over some of the key events. Murphy, a detective investigating the murder of a prisoner, leads the police on a ten-hour chase. He is eventually captured, and finds evidence that another detective, Sewell, was engaged in corruption. Sewell frames Murphy for the murder, and Murphy spends the rest of the game trying to escape and clear his name. Along the way, he encounters new enemies, and completes various tasks to advance in the game. In the end, he finds a letter from a children's home, and decides to go to the monastery to investigate.
  • 07:30:00 In "Silent Hill: The FULL Series Retrospective," gamers watch various scenes from the game, discussing why they enjoy or dislike them. One scene that stands out is when Murphy chases a girl through the school and eventually finds a blackboard with a chalk drawn chain on it. He flashes back to chasing his own child Charlie through the forest, and then finds another psychological evaluation of a patient in the other room. A storm begins on one of the upper floors, and Murphy finds three screamers on gurneys. He can then dig the key out of one of their stomachs, and completes the rhyme by sliding the bodies under the x-ray machine. In the end, the boy reveals he has the key, and Murphy can finally escape the town.
  • 07:35:00 In Silent Hill: The Full Series Retrospective, the viewer is taken on a journey through the game, watching as the various plots and characters intersect and intertwine. Highlights include the battle with the Boogeyman, Murphy's encounter with the Sister, and the art collector's quest.
  • 07:40:00 Silent Hill: The FULL Series Retrospective is a video retrospective of the popular video game series Silent Hill. The video covers the traverse of the town, the Verite Quest, the Take Place in an old movie theater, the quest for the film reels, the turning of the screen into a portal, Murphy's travel into the film, the combination of the three films, and the final film. The Gramophone Sidequest takes place in an apartment, the Murder Scene is revealed, the Reverse of the Vinyl is found, the Murder Scene plays out backwards, putting the Victim's Spirit to Rest, the Shadowplay quest is ongoing, the Totems are found at specific locations, the Soul Eye Token is found, the Demon Statue is found, the Shotgun is acquired, the Prisoner Number is found, the notes are found, the fight with the Juggernaut begins, the woman in the mirror is revealed, Murphy's Wife is revealed, Charlie opens the door, and a genuinely terrifying sequence occurs.
  • 07:45:00 Murphy must choose whether to kill Coleridge, who framed him for the murder of a fellow guard, or spare him and have him killed in return. IfMurphy chooses to spare Coleridge, Anne, the woman he loved, forgives him and they hug. IfMurphy chooses to kill Coleridge, Anne kills him in revenge.
  • 07:50:00 Silent Hill: Downpour tells the story of Murphy Pendleton, son of the protagonist from Silent Hill 2, who is transferred to a maximum security facility after he leads the police on a 10-hour car chase to get locked up in the same prison as Patrick Napier. Murphy makes a deal with the guard Selwell to get Selwell to kill Coleridge for him in exchange for Selwell wanting Murphy to kill Napier. The story is complicated by Silent Hill's different endings, which obscure the truth of what happened in the showers between Murphy and Napier. Murphy ends up in Silent Hill when being transferred and eventually kills Coleridge and Napier.
  • 07:55:00 The video discusses the history of Silent Hill, noting that the series' popularity peaked with the release of Silent Hill 2, but has since declined. It goes on to discuss Silent Hill Downpour, which was met with mixed reviews from critics. After Downpour, Konami decided to make an HD Collection of Silent Hill 2 and 3. Book of Memories, the game released after Downpour, was met with even more mixed reviews. The game is a dungeon crawler similar to Diablo, but is not as good. It is repetitive, boring, and has clunky controls. The story is also very bare and the game has no incentive to continue playing. There are six endings, each based on the notes collected throughout the game.

08:00:00 - 08:45:00

The "Silent Hill: The FULL Series Retrospective" video discusses the history of the Silent Hill video game series and the different games in the series. It also covers the recent release of Silent Hill: Silent Hills. The video argues that, by being fans of the series, we are never going to live up to the heights of the original games.

  • 08:00:00 Silent Hill comics followed the story of different characters in the game series. Two of the comics were bad, but the third was better.
  • 08:05:00 The Silent Hill video comics follow the story of Douglas Brennaman, a journalist who has lost his career and is now living in Silent Hill. The town gradually starts to change, and Brennaman's fiancee, Rose, disappears. He finds her as a librarian, and she doesn't recognize him. He then encounters the characters from the video games, including the Man from Dying Inside and the Grinning Man.
  • 08:10:00 In "Silent Hill: The FULL Series Retrospective," Douglas tells a friend that the order is coming and he wants to be their chronicler. He then watches a comic book about a hitman in Silent Hill who is being stalked by the order. He then meets people in Silent Hill and has flashbacks to his childhood. When he realizes that Sarah is the girl he killed in a hit earlier, he decides to punish her. The comic ends with Jebediah Foster heading to Silent Hill to meet the sheriff.
  • 08:15:00 The Silent Hill comics span a number of different storylines, and although they are generally well written and capture the feel of the game universe, they pale in comparison to the game itself.
  • 08:20:00 Silent Hill: the Full Series Retrospective is a video that reviews the popular Konami video game series Silent Hill. The video covers the history of the series, the different games in the series, and the recent release of Silent Hill: Silent Hills.
  • 08:25:00 The Silent Hill series is critically acclaimed for its eerie visuals, suspenseful atmosphere, and dark story. Silent Hill: The Full Series Retrospective is a video series that takes a look at all three games in the series, from development to release. One contributor, Jared from the YouTube channel Avalanche Reviews, covers all three games in-depth, providing an insider's perspective on the series.
  • 08:30:00 The Silent Hill series is unique in that it is focused on perspective and the importance of understanding the perspectives of others. This makes the games more meaningful for the individual player.
  • 08:35:00 The "Silent Hill: The FULL Series Retrospective" video discusses the various unanswered questions left in the game, such as what happens to the protagonist after the game's ending. It also discusses the possibility of another Silent Hill game being made, though it is unsure if it is necessary.
  • 08:40:00 The video discusses the legacy of Silent Hill, specifically Silent Hill 2. It argues that, by being fans of the series, we are never going to live up to the heights of the original games. This eventually led to Konami turning Silent Hill into a franchise that churns out sequels and mediocre installments in an effort to milk money from the fans. Though Silent Hill might be controlled by Konami, indie developers are carrying on the legacy of the series in their own unique way.
  • 08:45:00 The "Silent Hill: The FULL Series Retrospective" video features a retrospective of the Silent Hill video game series, which has been well-received by critics. Some fans are sad to see the series end, but overall think it was a successful series.

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