Summary of The Metaverse and How We'll Build It Together -- Connect 2021

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00:00:00 - 01:00:00

The video discusses the potential of the metaverse and how it will be built by 2021. It discusses the importance of gaming in the metaverse and how it will grow in popularity. It also discusses new games in development that will bring users into the metaverse.

  • 00:00:00 The speaker talks about the future of technology, which includes the metaverse, a more immersive and expressive internet where users are in the experience, instead of just looking at it. They discuss how the metaverse will be the successor to the mobile internet and how it will be a better experience than screens. They introduce a concept called "the creator's space," which is a virtual representation of a person's home that is created by a creator they met in Los Angeles.
  • 00:05:00 The video discusses the potential of the metaverse, which is a shared virtual reality where users can interact with each other and experience immersive content. It explains the various building blocks necessary for the metaverse to come into existence, including avatars, home spaces, and teleporting. Privacy and safety are also mentioned as important considerations.
  • 00:10:00 The metaverse is a projected future in which people inhabit detailed, convincing worlds similar to our own, and interact with each other in ways never before possible. technologies like VR and AR are helping to make this a reality, and there are many features yet to come. One of these is an afterparty that anyone can attend, no matter where they are.
  • 00:15:00 The video discusses the metaverse and how it will be built together by 2021. It discusses the importance of gaming in the metaverse and how it will grow in popularity. It also discusses new games in development that will bring users into the metaverse.
  • 00:20:00 The Metaverse is a concept that refers to a future where virtual reality and physical reality are merged, and where people can interact with each other in new ways. In 2022, Rockstar Games' classic, Grand Theft Auto: San Andreas, is being developed for Quest 2, which will offer players a new way to experience the iconic open world in Virtual Reality. Fitness is also becoming more popular thanks to Quest, which allows people to work out in new ways using VR.
  • 00:25:00 The presenter discusses the potential benefits of working in the metaverse, which includes the potential to be present in physical meetings without having to travel, as well as the potential to be connected to social media without having to have a personal Facebook account. He mentions Horizon Workrooms, which are currently available, and upcoming features that will make working in the metaverse even more convenient, such as support for Work Accounts and room customization. He predicts that this will be a major trend in the next year, and that it will help to spread opportunity to more people.
  • 00:30:00 The speaker discusses the potential of the metaverse, where people can learn about anything by bringing it closer to them. They also talk about how creators and developers will need to build the skillsets needed to create these experiences. The company is setting aside $150 million to help train the next generation of creators.
  • 00:35:00 The metaverse is a future online world where users can buy and sell products, experiences, and services. The company plans to continue subsidizing devices or selling them at cost to make them available to more people, work to make services cost less, and offer developer and creator services with low fees.
  • 00:40:00 In this video, Jackie shares her story of how she became a social media influencer and how she uses her platform to inspire others. She discusses how the metaverse will allow people to connect and share content in a more immersive way, and she predicts that commerce will be a big part of the metaverse. Boz will join the discussion to share what people are already building for the metaverse.
  • 00:45:00 The Facebook Reality Labs team is introducing the Presence Platform, which is a suite of machine perception and AI capabilities that will make it easier for developers to build mixed reality experiences. The introduction of the Interaction SDK and Voice SDK will make it easier for developers to include voice input into their games and apps. Spark AR is focused on building AR experiences that empower people to be more connected and present with the world around them.
  • 00:50:00 The Metaverse is a digital world that is envisioned as a place where people can connect with each other and share their creativity. To build the Metaverse, developers must be aware of the importance of safety, privacy, and inclusion from the beginning. Furthermore, the Metaverse must be designed in a way that is mindful of the impact of new technologies on people who are not currently using them. Connect 2021 discussed the importance of responsible innovation and how it applies to the development of the Metaverse.
  • 00:55:00 The speaker describes some of the work being done in the area of virtual reality and augmented reality, highlighting the development of a new product called Project Cambria. They also discuss the progress being made in optics, mentioning efforts to create a high-quality display that is not based on screens.

01:00:00 - 01:15:00

The Metaverse is a future in which people can connect with each other in an immersive all-day experience. Facebook is working on this project and has already split its business into two segments - one for its family of apps and one for its work on future platforms. The company is adopting a new company brand to encompass everything that it does.

  • 01:00:00 The Metaverse is a future where people can connect with each other in an immersive all-day experience. Augmented reality glasses are being developed in partnership with EssilorLuxottica and will allow users to take pictures, videos, and make phone calls while out and about. Full body avatars are being developed that are realistic and stylized, and will allow people to interact with the physical world in a virtual way. Clothing and virtual spaces will need to be simulated to be realistic, and hand-cloth interaction is being developed to allow people to interact with virtual objects.
  • 01:05:00 The Metaverse is a future in which people can interact with other people's realistic avatars in virtual reality. The technology needed to create this metaverse is already in development, and includes EMG input from the muscles on the user's wrist to enable gesture-based interactions.
  • 01:10:00 Facebook is announcing that it has split its business into two segments - one for its family of apps and one for its work on future platforms. To reflect this change, the company is adopting a new company brand to encompass everything that it does. The Metaverse is one of the future platforms that Facebook is working on, and the video above discusses some of the technical challenges involved in building deep and immersive experiences in this new world.
  • 01:15:00 The video introduces the Metaverse, a concept that refers to a future where people can be connected without using Facebook. The Metaverse is being built by the company, and its products and brands are not changing. The Metaverse-first strategy is being adopted by the company, and the new name for the company is Meta.

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