Summary of D&D HexCrawls! How To Do Exploration RIGHT!

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The YouTube video explains how to use a hexcrawl to explore a map in a roleplaying game. The hexes on the map should be a reasonable size, and the encounter tables should be designed to help the Dungeon Master tell the story. Friendly NPCs can be used to discuss rumors about the factions on the map.

  • 00:00:00 A hexcrawl is a method of exploration used in roleplaying games, and it is very important for the Dungeon Master to use it correctly to keep the players engaged. A hexcrawl is simply a map divided into hexes, and it is important to keep the time it takes to travel through the hexes reasonable. A 6 mile hex is the most useful size for this purpose. The random encounter tables used in a hexcrawl should be designed to help the Dungeon Master tell the story of the geospatial gaps between the factions represented on the map. When meeting friendly NPCs, these NPCs can discuss rumors about the nearby factions.
  • 00:05:00 This YouTube video explains how to create random tables for your D&D game that can be used to create key locations or encounters. By rolling a d20 for each hex on your map, you can create up to twenty key locations that can be used for preplanned encounters or for reinforcing faction goals. Additionally, all those random table dangerous monsters need lairs, and these lairs are completely valid key location ideas.

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