Summary of The FUTURE Of DeadPoly (Interview With Kamron The Creator)

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00:00:00 - 01:00:00

Kamron the creator of DeadPoly discusses the game's future development, including single player and offline play, a story mode, and character development. He also reveals that he's been working on the game full-time for the past few months and plans to continue doing so.

  • 00:00:00 Kamron the creator of "DeadPoly" discusses his professional background and how he got into game development. He explains that while "DeadPoly" is a zombie survival game, it has many potential future developments. Kamron encourages players to stay patient and keep an open mind as the game evolves.
  • 00:05:00 Kamron discusses the importance of developing a game with an aftermarket, how assets can be used to speed up development, and his plans for future development for DeadPoly.
  • 00:10:00 The FUTURE OF DEADPOLY is a game where all the buildings are empty, but players can take and interact with anything that spawns in them. Kamron the creator is working on a system to randomly fill the buildings with interiors. There are negative reviews of the game, but the creator believes that it's worth twenty dollars because there is a lot of content in the game that players can't see or touch yet.
  • 00:15:00 Kamron the Creator of DeadPoly discusses the future of the game, which he predicts will always be 1999 because that's when it started. He says that he wants the game to be fun, and that he didn't want it to be hyper-realistic. He goes on to say that the cinti pack was a big part of making the game happen, and that he was always interested in doing an arcade-style survival game. He says that Polygon is "amazing" and that he has played it.
  • 00:20:00 The creator of DeadPoly discusses the game's unique graphic style and how it has captured the attention of many players. He also discusses the game's pvp scene and how it has shifted in recent months.
  • 00:25:00 The creator of DeadPoly discusses the future of records and how they will be identified when played on the gramophone. He also mentions that Escape from Tarkov is one of his favorite games.
  • 00:30:00 DeadPoly is a game inspired by the survival games Rust and Unturned. Kamron the Creator says that DeadPoly is a radically different game compared to the serverside-based DeadSide. He plans to add an offline base feature to the game and is learning how to do it.
  • 00:35:00 The video focuses on Kamron the creator of DeadPoly, a game where players control a polygon character in a post-apocalyptic world. They discuss the new team behind the game, the recent updates, and the easter egg. The video ends with Kamron giving a hint for the upcoming video.
  • 00:40:00 The creator of DeadPoly, Kamron, discusses the future of the game, including single player and offline play, a story mode, and character development. He also discusses the importance of hiring professional writers for the game's story campaign.
  • 00:45:00 The creator of DeadPoly discusses their current work on new systems, including the vaulting system and melee system, as well as their plans for the big bank, which include hotels and other unique buildings.
  • 00:50:00 The new map has a lot of custom buildings that are done by a couple of the artists Kamron works with, and the layouts are based more in realism than the buildings currently in the game. Kamron also discusses vehicle transportation, saying that it's just not ready for release yet because the map is too tiny. There are also easter eggs in the game, some of which are references to movies.
  • 00:55:00 Kamron discusses the origins of DeadPoly, how the game has evolved, and how supportive his family has been. He also reveals that he's been working on the game full-time for the past few months, and that he plans to continue doing so. The FUTURE of DeadPoly is looking bright!

01:00:00 - 01:05:00

Kamron, the creator of DeadPoly, discusses his game and how he plans on making it more difficult for those who have not figured it out yet. He also talks about how he plans on releasing it to the public and how he is working on the game that he wants to play.

  • 01:00:00 The creator of DeadPoly discusses his game and how his family has been supportive. He talks about how he plans on making the game more difficult for those who have not figured it out yet, and how he plans on releasing it to the public.
  • 01:05:00 The interviewer chats with Kamron, the creator of DeadPoly, about his plans for the game and future updates. Kamron states that he plans on working on the game for many years to come, and that he is working on the game that he wants to play. He also mentions that he is not planning on moving on from the game until the community is done with it.

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