Summary of Livestream #7

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00:00:00 - 00:35:00

The YouTube video "Livestream #7" is a discussion about how to improve one's filmmaking skills by looking to people who have more experience and knowledge than oneself. The video talks about how peer review and passive mentorship are important and how to create a system to quickly share one's work with others in order to get constructive feedback.

  • 00:00:00 The author discusses how he has developed a process for authoring and being celebrated for his work. He notes that he has a compulsion to consume knowledge, and that one of his apps is a non-fiction Reader.
  • 00:05:00 The YouTube video "Livestream #7" is a discussion about how to improve one's filmmaking skills by looking to people who have more experience and knowledge than oneself. The video talks about how peer review and passive mentorship are important and how to create a system to quickly share one's work with others in order to get constructive feedback.
  • 00:10:00 The speaker talks about how it's important to find mentors, either passively or actively, and how it's difficult to do so. He also talks about the importance of being kind to people and not lying to them, and how it's important to start making short films and to find peers who share your interests.
  • 00:15:00 In this video, director and educator Kyle Balda discusses the importance of being truthful and kind with your work, but also being critical of your peers' work. He says that language is quickly disappearing and that it is important to learn to use words critically. Balda also discusses the importance of consuming reviews from international film critics.
  • 00:20:00 The video discusses how, as game designers and scholars, it is important to be rigorous in the design and review of games. It also discusses how games are designed and reviewed, with particular attention to how the context in which a game is played affects its reception.
  • 00:25:00 In the video, the speaker discusses how tropes like "the hero dies" or "minorities are useful in times of war" need to be earned and contextualized within a story. The speaker gives two examples of how this can be done in games and film. The first example is when a worker is placed on the board in a worker placement game, and the second example is when an artist wears a rebellious ribbon in order to be accepted.
  • 00:30:00 The video discusses the importance of rigor in creating art, as well as the process of validation that is necessary in order for art to be truly engaging for the audience. It also discusses the importance of intuition in creating art, and how it can be translated into a framework that makes sense and is intuitive.
  • 00:35:00 The speaker discusses the process of making a film, noting that it is a rigorous process that can involve suffering. He notes that the artist is different than other people, and that their job is to create wonder. He encourages everyone to participate in the community, and assures them that they will soon be able to host thousands of students in their institution.

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