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This video explains how to use a graphing calculator to solve geometry problems. The instructor demonstrates how to change the color of the letters on the keyboard to make them easier to read, and how to use the "return" button to return to the previous screen. Next, she shows how to add new structures to the graph, and how to input data into the calculator. Finally, she shows how to add text to the graph, and how to specify the location and title of each graph layer.

**00:00:00**In this video, a fourth part of a calculator geometry tutorial, we discuss the structure of a switch case, and then develop the design of a formulario for calculating geometric figures in the calculator. We then add a new formulario to the Windows Forms project, titled "Cálculos Geométricos," and set its properties to have a width of 1920 pixels and a height of 1080 pixels, to cover the entire screen when it is displayed. Finally, I explain how to set the position and size of the formulario so that it occupies the whole screen when it is displayed, and I return to the text. Here is the text of the formulario: "Cálculos Geométricos."**00:05:00**The video discusses how to structure a spreadsheet so that data is easily identifiable and legible. It shows how to add a dropbox and two gropboxes, one for data entry and one for calculations. The final video shows how to add a picturebox to the spreadsheet and how it will be used to show results of the calculations.**00:10:00**This video explains how to create a button in a graphical user interface (GUI) that will allow the user to return to the previous menu. The button is created by copying an existing button, changing the color to green, and naming the button "btn return." The text on the button is changed to "calculate." The button is then copied and moved to the "btn regresar" button, and the color is changed to intense blue. Finally, the text on the "btn return" button is changed to "exit." The button is programmed to exit when the user clicks the "btn exit" button.**00:15:00**In this video, we look at the structure of a switch case, and see how it works. I explain that a switch case is based on cases, which is represented by the case number "1" in this example. The structure of the switch case is as follows: the first thing that is executed is the "break" statement, which ends the current case and starts the next one. In this case, the next case is "case 2". The difference between the case 1 and case 2 is that case 2 contains the "triangle" symbol, which means that it calculates the parameters of a triangle rather than a square. Finally, I show how to create a new instance of a formularies using the "point_formularies" and "geometric_formularies" points.**00:20:00**In this video, the geometrical concepts of algebra have already been defined, so now you don't need to define them again. However, the problem is that if I leave it here, the machine won't understand when I take it over, for example, when I enter data into a form. So I'm going to take it out, for example, and take it, for example, to where it will load when I enter data into a form. Here, I'm going to give double-clicks to create an event, and then I'm going to create the structure here. Once I have this structure, I no longer need to create it again. However, I need to use geometric calculations, and if we observe here, it isn't giving me the access I need. So I'm going to verify if this is working OK. I'm going to click. If it automatically shows me the front page in 5 seconds, I need to show the login screen. Yes, and then I'm going to enter the menu in the calculator's main window, and select the calculator geometry. We see that the level of operation for this project already is quite interesting. I'm going to go to the calculator geometry, and if I select here**00:25:00**In this YouTube video, a mathematician demonstrates how to use a graphing calculator to solve geometry problems. She shows how to change the color of the letters on the keyboard to make them easier to read, and how to use the "return" button to return to the previous screen. Next, she shows how to add new structures to the graph, and how to input data into the calculator. Finally, she shows how to add text to the graph, and how to specify the location and title of each graph layer.**00:30:00**In this video, we are going to show how to set up a spreadsheet with geometric figures. We will start with one figure and then identify its name and x-axis (left side), y-axis (top side), and color. We will then copy the figure and rename the x-axis to "xt" and the y-axis to "yt." We will also rename the color to "back." We will then copy the figure and rename the x-axis to "p1" and the y-axis to "p2." We will rename the color to "white." We will then copy the figure and rename the x-axis to "p3" and the y-axis to "p4." We will rename the color to "black." We will then copy the figure and rename the x-axis to "p5." We will then rename the color to "invisible." We will then copy the figure and rename the x-axis to "xt" and the y-axis to "yt." We will then rename the color to "visible." Finally, we will activate the figures we need and make them invisible.**00:35:00**This video demonstrates how to use a calculator to perform basic geometric calculations, such as the perimeters and areas of squares, rectangles, and circles. The video shows how to enter the user's name and password, select a square, change the name of the square to "Aqua," and enter the dimensions of the square. The video then demonstrates how to enter the dimensions of a circle, and how to clear the calculator and recalculate the dimensions of a circle.**00:40:00**In this video, a calculator geométric 4th part, the selector process is explained and then a private process is created. The first step is to find the forms. Within the form for calculations geometric, the parameter to be modified is found. Pepe is then asked how to spell the parameter's name and is told it is "ppp". Data is then returned. One locates the point, and then the first parameter is found, which is "lbl". However, Pepe is not allowed to have access to it, and so he asks for it to be made public. Finally, the point is removed from the form, and the design is revisited to check for errors. No errors were found, and so the first parameter, "lbl", is selected for further processing. Next, a logic that allows the calculator to keep track of each step during calculations is selected. This is returned to normal conditions, and so the hidden data is hidden once again. Pepe is then asked to allow the parameter to be loaded when the calculator is loaded in this mode. If this is allowed, the parameter will be hidden when the calculator is loaded.**00:45:00**The video demonstrates how to create and call a geomagnetic calculation procedure, which will be private. The preparation part covers notation without accents. Geomagnetic calculations are then demonstrated, with results returned to normal conditions. The formulario is loaded and the procedure called each time it is loaded. Finally, textbots are created and results displayed.**00:50:00**This video explains how to select a process in a geometric calculation, and how to create a process sub-menu in a calculator's "Select Procesos" menu. The video also shows an error that can be caused when a process is not declared in a form.**00:55:00**In this video, the fourth part of a geomatics calculator lesson, the instructor demonstrates how to declare a public static variable. This variable can be used in all the exercises in the lesson. Then, in a separate formulae, the instructor declares a private static variable for the process. This variable is not recognized by the calculator, because the range of its variable is not correct. The instructor then declares a public static variable for the process, and this variable is accepted. Finally, in a third formulae, the instructor calculates the parameter of a function. This function is not recognized by the calculator, because the private static variable for the process has not been declared in the same form as the function. The instructor then declares the private static variable for the process in the same form as the function, and the function is now accepted by the calculator. The instructor then enters the function into the calculator and displays the result. The results show that the function is working correctly. The instructor then enters the parameter of the function into the calculator and displays the result.

In this video, the user demonstrates how to use a geometric calculator to solve problems in math. The user shows how to enter the parameters for a problem and how to use the calculator to solve the problem. The user also demonstrates how to use the calculator to calculate the perimeters and areas of shapes.

**01:00:00**This video demonstrates how to use a geometric calculator to solve problems in math. The first part of the video shows how to enter the parameters for a problem. The second part of the video shows how to use the calculator to solve the problem. The third and fourth parts of the video show how to use the calculator to calculate the perimeters and areas of shapes.**01:05:00**In this video, Lamberto demonstrates how to calculate a geometrically complex figure, such as the area of a circle. First, he enters the data into a text box on the screen. Next, he converts the text data into a double value, and multiplies it by 4 to show it on the perimeter. However, this value is not correct and needs to be corrected. Lamberto then activates the "perimeter visible" button and enters the correct perimeters values. He also enters the title of the circle into the "perimeter" text box. Finally, he calculates the area of the circle, and compares it to the original data. The video concludes with a demonstration of how to calculate a square.**01:10:00**In this video, the user demonstrates how to use a geometric calculator to calculate various dimensions, such as perimeters and areas. However, the user's calculator did not work as expected, and he found out that the problem was with the "perimeter" button. After investigating, the user found out that the "perimeter" button had been renamed to "group" and that he had made a mistake in changing the name of the level group. He then corrected the mistake and the calculator worked correctly again.

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