Summary of It's so Close to Being Good... Mage Talent Updates w/ Imfiredup, Preheat, Nornirr, & Sergrand

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00:00:00 - 01:00:00

The video discusses the new Mage talent tree and the changes that have been made to it. The panelists discuss the pros and cons of the different abilities and talents available to Mages. They feel that the tree is too short and that many of the talents are not very useful in a competitive setting.

  • 00:00:00 The author of the video reviews the changes to the Mage talent tree, highlighting the addition of a "quality of life" option that prevents the player from being debuffed while using Temporal Warp. He also notes that the old talent that caused players to be damaged whenever their Shield was up was changed.
  • 00:05:00 The video discusses the pros and cons of various nodes in the Mage talent tree. Among the topics discussed are the capstone level, the flow of time, and blast wave. It is noted that blast wave with the volatile detonation trait is one of the most powerful abilities in the game, but that it is currently unavailable due to a missing node.
  • 00:10:00 The video discusses the new Mage talent tree, focusing on the new abilities available to mages. Some of the more notable abilities include Mass Polymorph, Displacement, and Ice Nova. It is noted that while some of these abilities are good, others are "meh." Overall, the video feels that the new Mage talent tree is underwhelming and that many of the abilities are not very useful in a competitive setting.
  • 00:15:00 The video discusses Mage talent updates with Imfiredup, Preheat, Nornirr, and Sergrand. The discussion focuses on the changes to the barrier and cooldown system, how casting abilities reduces cooldowns, and the new Choice node for mirror image. The trio discusses how the talent tree is more flexible and allows for more freedom in decision-making. They also mention how the new Capstone node allows for a more complete experience, regardless of spec or class.
  • 00:20:00 The three nodes that the narrator thinks need to be addressed in the Mage talent tree are the Meteor spell, shifting power, and time anomaly. He suggests that shifting power and meteor be moved to a different node in the tree, and time anomaly and greater invisibility be put as Capstones.
  • 00:25:00 The class tree for Mage has been improved, but there are still some problems.
  • 00:30:00 The video discusses the different talents available to Mage and the pros and cons of each. The main point of the video is that, in order to make the best possible Mage, you will want to carefully consider what talents are available to you, and make decisions based on that. Arcane barrage and Arcane familiar are two good choices for single-target damage, but Resonance is a tough talent to pass up. Touch of the Magi is a powerful spell, but Nether Tempest is not very good. Improved clear casting is important, but Slipstream should not be taken because of its dependence on Charged Orb. The final two talents available to Mage are Precision and Supernova. Precision is better than Slipstream because it gives more throughput, while Supernova is better than Improved Clear Casting because it gives more damage.
  • 00:35:00 The video discusses the issues with the talent tree, particularly the locked-behind talents and the lack of viable builds. Radiant spark is considered to be a talent that is not strong enough to be a general pick, and all the way to the left, Evocation and Siphon Storm, are considered to be unhealthy talents. Font is also not a favorable talent, and many people do not like using it.
  • 00:40:00 The video discusses the Mage talent updates with Imfiredup, Preheat, Nornirr, and Sergrand. It discusses the different builds that could be used in Mythic plus, including a burst build using Illuminating thoughts and prodigious Savant, a funnel build with Radiant Spark and Arcane Harmony, and a single target raid build without Radiant Spark.
  • 00:45:00 The video discusses Mage talent updates with Imfiredup, Preheat, Nornirr, and Sergrand. The panel discusses how Arcane Surge compares to old Arcane power, and suggests that one change for the Capstone level would be to reduce prodigious Savant to one point. They also feel that the range of the class is good and that variety is present in builds.
  • 00:50:00 Fire Talent updates were released yesterday, with one important change being that Fire is now fervent flickering. Pure throughput for the class is now cheaper with improved combustion available on a choice node.
  • 00:55:00 The main problem with the Mage talent tree is that it is too short and feels like it is over soon. The developers want to make the field of burn ability five seconds long, even if it means nerfing the overall power level.

01:00:00 - 01:35:00

The video discusses the latest changes to the Mage talent tree, which include the addition of a legendary ability and fixes to PVP concerns. The video then discusses a Content idea that a member of the team has for the next week. All of the classes are close to being good, but one class is slightly better than the rest.

  • 01:00:00 The video discusses the changes made to Mage talent trees in Mists of Pandaria, with particular focus on the changes made to Scorch and Flame Patch. It mentions that while Flame Patch still provides a large amount of AOE, Fire Fall is a more viable option for an M+ build, and that Hypodermia and Fire Frenzy could be replaced by Fire Storm and Fire Frenzy, respectively.
  • 01:05:00 In this video, Imfiredup, Preheat, Nornirr, and Sergrand discuss the Mage talent updates for Battle for Azeroth. The biggest changes are the feel of the burn, the increase in time increased, and the addition of powerclasm. Eruptions is also mentioned as a hype talent. The other changes include the ability to have kindling in pyroclasm at the same time and the increased range of temporal warp.
  • 01:10:00 The video discusses the Mage Talent tree, which is frustrating because the beginning of the tree does not make sense. There are also issues with taking Blizzard and Cold Snap both, and it is possible to skip parts of the tree. Finally, the video explains the unlock requirements for the Capstone Talent, which is Flex Points that are put into Icy Veins.
  • 01:15:00 The Mage talent tree has been updated with new options for talent selection, including Glacier Spike and Icy Veins. The bottom part of the tree has been revised to include splitting eyes, hailstone, and Frostbite.
  • 01:20:00 The video discusses the Mage talent Ray of Frost, which is good but can be difficult to use. There are two possible outcomes for this talent: it does nothing or it is good and after the point where you cast Frostbolt after your flight, it instead casts Frostbolt fluray frostbok frostbol.
  • 01:25:00 The video discusses various ways to make Frost Mage more fun, including moving Comet Storm to where Ray of Frost is, making Ray of Frost a PVP talent, and making Frostborn a choice in the Capstone talent tree instead of an automatically-selected talent.
  • 01:30:00 The Frost Mage talent tree is being updated with new effects and changes, including the removal of Arctic Piercing. The talent tree is still a bit squishy, but is looking to be a strong Percy-like class in the next expansion.
  • 01:35:00 The video discusses the latest Mage talent updates, which include the addition of a legendary ability and fixes to PVP concerns. The video then discusses a Content idea that a member of the team has for the next week. All of the classes are close to being good, but one class is slightly better than the rest.

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